Global Game Jam 2025 presented an exciting opportunity to start the new year with a collaborative creative project. The theme was Bubbles, and our team was determined to create something unique within the traditional 48-hour time constraint.
Bubble Sorter emerged from our brainstorming sessions as a puzzle-strategy game focused on conveyor belt mechanics and sorting algorithms. This was born from our enjoyment of factory games like Factorio and Satisfactory. The core concept revolves around sorting increasingly complex conveyor belts of times, and making sure each item is output in the correct order.
Our goal was to create an accessible yet challenging game that would introduce players to computational thinking concepts through engaging gameplay mechanics, all while maintaining the rapid development pace required for a successful game jam submission.
Primary Technologies:
Game Systems Developed:
Rationale Behind Technology Choices: Godot was selected for its user-friendly interface and excellent 2D game development tools. The engine’s node-based architecture allowed for rapid prototyping and easy collaboration among team members with varying levels of experience. GDScript’s Python-like syntax enabled quick implementation of game logic without the complexity of more verbose languages. Given my personal inexperience with Godot, this was also a brilliant opportunity to learn a new game engine.
Physics and Conveyor Mechanics:
Game Design Challenges:
Team Collaboration:
Game Jam Efficiency: Participating in Global Game Jam 2025 reinforced the importance of rapid decision-making and feature prioritization. The tight timeframe forced our team to focus on core mechanics first, then add polish and additional features as time permitted.
Technical Skills Development:
Team Dynamics:
Learning Outcomes: The experience of developing Bubble Sorter within the Global Game Jam timeframe provided valuable insights into rapid game development, team coordination, and the importance of focusing on core gameplay mechanics. The project serves as a testament to what can be accomplished with focused effort and effective collaboration.
Future Applications: The sorting conveyor belt systems developed for Bubble Sorter have potential applications in educational games and puzzle game development. The technical solutions and team coordination strategies established during this jam continue to influence subsequent collaborative projects.